19.3.2023 - Development is over
Let's officially state what has been a reality for the last several years. I don't use Hidmacros/Luamacros any more and have no interest in improving it or even fixing existing bugs. I invest my personal time in other things which are more interesting for me now. So please don't expect any support from my side. I'm also removing all donation buttons. Thanks for being interested in and using these applications. Sources are still available on GitHub, so anyone can fork the app and improve it. You can always contact me via email or GitHub, but please don't expect support for applications issues.
5.4.2015 - HidMacros is dead. Welcome LuaMacros
Don't expect new version of HidMacros. Read this forum post for details.
18.3.2015 - German translation
German translation is part of download package now. Thanks to Denis Dogan for providing the file. The latest version includes german.lng file. For exisiting installations it's fine just to copy this file into lang subdirectory.
25.12.2014 - Source code available
HidMacros is now open source application. Code is available at github. Read this forum post for details.
3.10.2013 - Version 2.3 released
New version released.
- X-plane 64bit support
- MIDI devices support (still experimental)
12.7.2011 - Version 2.2 released
New version released.
- Simple X-plane moving map was added
- Method HIDMacros.SetFSUIPCString was added on user requests. Main purpose is to execute FSUIPC macros and LUA scripts using offset 0x0D70
- Some bugs were fixed
29.4.2011 - Version 2.1 released
HIDMacros can send X-plane commands now. Command can be sent from script or directly as macro action. X-plane plugin has been updated. So it is required to copy new version of file HidMacrosXpl.xpl to X-plane plugins directory.
3.2.2011 - Version 2.0 released
Many new features added
- active scripting - macros can trigger scipt which use WSH, COM objetcs etc
- FSUIPC support - FS variables can be read and written from script to access FS9 and FSX
- X-plane support - X-plane variables can be read and written from script
- Game devices - buttons and axis values can be read from script
31.10.2010 - Version 2.0 for beta testing
The application was improved with scripting support. Also iterfacing possibilities were extended (FSX variables, FSUIPC). Today first beta version was released and I'm looking for help with testing. The 2.0beta version can be downloaded here. Scripting possibilities are documented on special page. Any feedback is appreciated at my email or support forum. French language file must be enhanced with new strings. Please feel free to send me new version. Also note that version 2.0 uses xml configuration file instead of old ini. The content will be automatically converted once you run 2.0 first time. Then ini file can be deleted. This version is beta. Please test only at your own risk.
8.10.2010 - Version 1.7 with small improvements
Based on your requests small improvements were implemented.
- HIDmacros can be minimized to tray and started minimized. When minimized to tray, application doesn't appear in task list.
- Some virtual keys added
- Czech help file translated
- Some games can use TAB as shift key, it means they need key combination e.g. TAB+A, not TAB followed by A. This is now implemented with modifier &.
7.11.2009 - Version 1.6 with localization
Added support for multiple languages. Currently HidMacros comes with English, French and Czech language. Any other language can be added. If you want to translate HidMacros to your language, just check lang directory and send me appropriate lng and rtf file. Thanks to Marc Berthomeaux for French translation and pushing me add multilanguage support :-).
21.7.2009 - Website modified
One long web page was divided into several sections. Some new information added.
28.4.2009 - New features in version 1.5
Some of you asked for toggle switch option. It is not a good idea to use keyboard button, because once the key is pressed keyboard driver keeps sending key-down messages to windows. However with Direct Input I'm able to manage various gamepads and joysticks. Buttons of game devices can be easily used for toggle switches. Having pressed e.g. gamepad button for a long time doesn't cause any processing in windows. So you can have some cheap gamepad with 8 buttons and connect those buttons as light switches, gear control etc.
28.11.2008 - New features in version 1.4
On user requests (thanks for your input) mouse support was implemented. Macro can be activated by mouse button press/release or mouse wheel scroll. Again default windows behavior is deactivated when mouse event has some macro assigned. Especially mouse wheel can be used for various actions in FS - tuning the radios, trim aircraft, set heading knob etc. Mouse button can have different macro for press and release. This was intended for toggle switches in simple home cockpit, however windows mouse driver provides some control on HW level so it brings only limited functionality. But it's perfectly usable for simple clicks. Also another macro action was implemented. You can launch different application when macro is activated.