Numpad Keys

How can be this controlled in that simulator? Can HIDmacros be used with this application?
Post Reply
Harlequin
Posts: 3
Joined: 27 Nov 2011, 03:53

Numpad Keys

Post by Harlequin » 27 Nov 2011, 04:04

Great program, thanks!

I feel like i'm missing something pretty basic, but i can't figure it out. I can't call up specific numpad keys. For example, the sim i'm playing has CTRL Numpad 7 as a bindable key, but is not the same as CTRL 7. Same with CTRL numpad +, not the same as CTRL +... etc., etc.

What am i missing? How do i call up the numpad keys in the "send keyboard sequence" box?

Thanks again!

Harlequin

admin
Site Admin
Posts: 735
Joined: 01 Nov 2010, 13:00
Location: Prague, Czech republic
Contact:

Re: Numpad Keys

Post by admin » 30 Nov 2011, 20:58

Use key names NUM0 .. NUM9.
So for example to send number 4 on keypad, define macro with key sequence {NUM4}.
I should add this info into readme file...
Petr Medek
LUAmacros author

Harlequin
Posts: 3
Joined: 27 Nov 2011, 03:53

Re: Numpad Keys

Post by Harlequin » 01 Dec 2011, 01:11

Brilliant!! Thanks for the help.

For anyone else who is interested, you have to enclose the num# in braces: ie: {num7}

Harlequin
Posts: 3
Joined: 27 Nov 2011, 03:53

Re: Numpad Keys

Post by Harlequin » 01 Dec 2011, 02:27

Works like a charm, and at the risk of spamming this thread, i have found the following key names:
{numast} = *
{numplus} = +
{numminus} = -
{numdecimal} = .

BUT... i can't figure out for the life of me how to call up the enter key on the numpad. Tried numenter, nument, numentr, numreturn..... LOL! Please help and i'll leave you good people alone! :)

ryhoo2
Posts: 21
Joined: 24 Feb 2013, 17:57
Location: Poland

Re: Numpad Keys

Post by ryhoo2 » 27 Feb 2013, 09:31

Unfortunately there is no differentiation between regular Enter and the Numpad Enter... So you just need to call up the regular Enter (and use only one of them).

Post Reply