The physical key presses are blocked, on most of the games?
Posted: 01 Oct 2018, 11:37
On "Mad max", the game catched my wasd-1234 keys on the second keyboard but still send the commands like "ctrl+F24" to OBS.
On overwatch, chrome," note pad "and probably loads of other apps/titles, the key blocking works.
But on "Mad Max", even though it is not significant game, they are not blocked.
Is there something i am missing here? I ask because, there is another program/utility, which uses Francisco Lopes' and Steve Haigh's (it sounds like Steve Vai so i am not sure it s his real name, maybe he is a fan) "interception" and when i remapped all keys to "insert" even "Mad Max" did't catch the physical presses, just the insert button.
You might ask, why are you trying to use "Lua macros" still?
My answer to that is the F13-24 keys which are very safe keys to assign as there is very very little chance for a game to use them , say for internal testing tools.
Multi-Keyboard-remapper, which i mentioned before done by the two people mentioned above, don't have the F13-24 keys and in my first try, i realised that it did not send keys globally, OBS software was not catching the simulated keys... I made another test, after failing with LUA macros, and i saw that it does. so it is abit finicky.
Ayways back to my question, is it normal that LUA MAcro's "key blocking" feature ineffective against some games?
On overwatch, chrome," note pad "and probably loads of other apps/titles, the key blocking works.
But on "Mad Max", even though it is not significant game, they are not blocked.
Is there something i am missing here? I ask because, there is another program/utility, which uses Francisco Lopes' and Steve Haigh's (it sounds like Steve Vai so i am not sure it s his real name, maybe he is a fan) "interception" and when i remapped all keys to "insert" even "Mad Max" did't catch the physical presses, just the insert button.
You might ask, why are you trying to use "Lua macros" still?
My answer to that is the F13-24 keys which are very safe keys to assign as there is very very little chance for a game to use them , say for internal testing tools.
Multi-Keyboard-remapper, which i mentioned before done by the two people mentioned above, don't have the F13-24 keys and in my first try, i realised that it did not send keys globally, OBS software was not catching the simulated keys... I made another test, after failing with LUA macros, and i saw that it does. so it is abit finicky.
Ayways back to my question, is it normal that LUA MAcro's "key blocking" feature ineffective against some games?